SetCampaignDBVectorOnAll
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SetCampaignDBVectorOnAll(object, string, vector)
Sets a campaign DB vector variable on all PCs in a PC's party
void SetCampaignDBVectorOnAll(
object oPC,
string strVarName,
vector vValue
);
Parameters
oPC
Player Character
strVarName
campaign DB vector variable name
vValue
vector to be stored
Description
Given a PC, variable name and vector, sets a campaign database vector variable on all Player Character members of the PC's party.
Remarks
Does not include associates.
Include library for party-wide functions.
NOTE: this library is included in "x0_i0_common" already.
Do NOT dual-include both files or you will get errors!
Requirements
#include " X0_I0_PARTYWIDE "
Version
1.61
See Also
author: Peter Busby