RemoveEffects
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RemoveEffects(object)
Removes all negative effects from a creature.
void RemoveEffects(
object oDead
);
Parameters
oDead
The creature whose negative effects will be removed.
Description
Removes all negative effects from oDead.
Remarks
Used to bring a dead character back to life without any of the negative effect that plagued his prior life. Also plays a visual effect of restoration.
Requirements
#include " nw_i0_plot "
Version
1.22
See Also
| functions: |
author: Tom Cassiotis