EffectPacified()

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Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.

Create a Pacified effect, making the creature unable to attack anyone.

effect EffectPacified(
);

Description

Create a Pacified effect, making the creature unable to attack anyone.


Remarks

Pacified is a special creature state where they are unable to attack - with ActionAttack or similar methods (such as attacks of opportunity), and a players client will not allow attack actions to be selected from the radial on creatures, doors or placeables.

The creature can still cast spells which could make it a "better" EffectDazed for certain spells or abilities that restrict attacking but not casting spells.

There are no parameters (such as checkable by GetEffectInteger) for this effect.


Version

This function was added in 1.87.8193.35 of NWN:EE.


Example

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See Also



 author: Shadguy