GetDistanceToObject(object, object)
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The distance from one object to another object in meters.
float GetDistanceToObject(
object oObject,
object oFrom = OBJECT_SELF
);
Parameters
- oObject
- A valid object variable describing the object you wish to measure the distance to.
- oFrom
- A valid object variable describing the object you wish to measure the distance from (default: OBJECT_SELF).
Description
Returns the distance from the caller of the script to the object in meters. Return value is a float of -1.0 if the object to measure to is INVALID.
Remarks
The measurement taken will be from whatever in game object is calling this script.
Note that it of course can be invalid (-1.0) if they are in different areas, one object is not something that has a distance (Area's, module's), although items probably return the distance to the person that possess it (if it is possessed by a creature).
Version
This function was updated in 1.89.8193.37 of NWN:EE. VM: Added oFrom parameter to GetDistanceToObject().
See Also
| functions: |
author: John Shuell, editor: Jasperre