CreatePotion
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CreatePotion(object, object, int)
Creates a random potion in a container as part of the treasure system.
void CreatePotion(
object oTarget,
object oAdventurer,
int nModifier = 0
);
Parameters
oTarget
Container to create the item in.
oAdventurer
Player to derive level from.
nModifier
Modifier to increase teasure level. (Default: 0)
Description
This function creates a random potion in the container based on the level of oAdventurer + nModifier. This function is part of the NWN Treasure Distribution System.
Remarks
This can be used to create the item in any object with an inventory.
Requirements
#include " nw_o2_coninclude "
Version
1.61
See Also
author: Michael Nork, editor: Lilac Soul, additional contributor(s): LeegleechN, Lilac Soul